Yash Sahu artist dossier
Characters, products, furniture and print-ready assets — everything you need to know before we make something together.
Yash Sahu
Codename: Gitshio 3D
- Role
- Freelance 3D Artist & Animator
- Experience
- 3 Years (2023 — Present)
- Base
- Remote / Worldwide
- Status
- Available for freelance & contracts
Focus
Field record
- 2025 — Present
Freelance 3D Artist & Animator
Now fully independent — product visualization, stylized characters, 3D-print assets and motion spots for clients worldwide.
- 2023 — 2025
Vergo — 3D Artist & Designer
Almost 2 years full-time at Vergo ("We Grow Ergonomic"): modeling, rendering and animating office chairs, desks and tables. Tenure completed.
- 2023
3D Generalist & Rigging
Hard-surface topology, character sculpting, UV unwrapping and turntable animation.
Capability readout
Field manual- Character Sculpting & Rigging90%
- Hard-Surface & Product Modeling95%
- 3D Print & Manufacturing Prep (STL)88%
- Motion & Turntables85%
Featured brand experience
Vergo
"We Grow Ergonomic"
- Role
- 3D Artist & Designer
- Type
- Full-time, in-house
- Status
- Completed · moved on to freelance
- Products
- Office chairs, tables & workspace
For almost two years I worked in-house at Vergo as a 3D Artist & Designer, turning their ergonomic office chairs, desks and tables into detailed 3D models, photoreal product renders and marketing animations used across their website, catalogs and campaigns. I've since left Vergo and now bring that same brand-grade quality to my freelance clients.
Office chairs
Accurate models of ergonomic chairs — mesh backs, cushions and adjustment mechanisms — with studio hero renders.
Desks & tables
Clean product models with wood, steel and fabric materials, staged in realistic office scenes.
Product animation
Exploded views, tilt and height-adjust demos and product reveal videos for web and marketing.
How we'll work
Kick-off call
We talk goals, audience and where the character will live. Free, 30 minutes.
Concept
Sketches and expressions. You pick a direction.
Clay & Rig
The 3D form and posing. You approve before polish.
Final delivery
Renders, loops and files in every format you need.
Questions, answered
A single character or product model usually takes 2–4 weeks. Animation spots take 3–6 weeks depending on length.
Got a character or product in mind?
Mascot, device, chair or print-ready kit — tell me the idea, the deadline and where it'll live. I reply within two working days.
